forrest@0
|
1 |
Y (enter seed or clock?)
|
forrest@0
|
2 |
276942476 (random number seed)
|
forrest@0
|
3 |
N (visualize the landscape?)
|
forrest@0
|
4 |
7 (Number of levels)
|
forrest@0
|
5 |
3 (highest data category)
|
forrest@0
|
6 |
n (supply external prob maps?)
|
forrest@0
|
7 |
0.72 (value of H for level 1, category 0)
|
forrest@0
|
8 |
0.72 (value of H for level 2, category 0)
|
forrest@0
|
9 |
0.72 (value of H for level 3, category 0)
|
forrest@0
|
10 |
0.72 (value of H for level 4, category 0)
|
forrest@0
|
11 |
0.72 (value of H for level 5, category 0)
|
forrest@0
|
12 |
0.72 (value of H for level 6, category 0)
|
forrest@0
|
13 |
0.72 (value of H for level 7, category 0)
|
forrest@0
|
14 |
0.55 (value of H for level 1, category 1)
|
forrest@0
|
15 |
0.55 (value of H for level 2, category 1)
|
forrest@0
|
16 |
0.55 (value of H for level 3, category 1)
|
forrest@0
|
17 |
0.55 (value of H for level 4, category 1)
|
forrest@0
|
18 |
0.55 (value of H for level 5, category 1)
|
forrest@0
|
19 |
0.55 (value of H for level 6, category 1)
|
forrest@0
|
20 |
0.55 (value of H for level 7, category 1)
|
forrest@0
|
21 |
0.75 (value of H for level 1, category 2)
|
forrest@0
|
22 |
0.75 (value of H for level 2, category 2)
|
forrest@0
|
23 |
0.75 (value of H for level 3, category 2)
|
forrest@0
|
24 |
0.75 (value of H for level 4, category 2)
|
forrest@0
|
25 |
0.75 (value of H for level 5, category 2)
|
forrest@0
|
26 |
0.75 (value of H for level 6, category 2)
|
forrest@0
|
27 |
0.75 (value of H for level 7, category 2)
|
forrest@0
|
28 |
0.95 (value of H for level 1, category 3)
|
forrest@0
|
29 |
0.95 (value of H for level 2, category 3)
|
forrest@0
|
30 |
0.95 (value of H for level 3, category 3)
|
forrest@0
|
31 |
0.95 (value of H for level 4, category 3)
|
forrest@0
|
32 |
0.95 (value of H for level 5, category 3)
|
forrest@0
|
33 |
0.95 (value of H for level 6, category 3)
|
forrest@0
|
34 |
0.95 (value of H for level 7, category 3)
|
forrest@0
|
35 |
.20000 (probability of habitat type 1)
|
forrest@0
|
36 |
.20000 (probability of habitat type 2)
|
forrest@0
|
37 |
.20000 (probability of habitat type 3)
|
forrest@0
|
38 |
y (generate GRASS input file?)
|
forrest@0
|
39 |
y (xpm file of realized landscape?)
|
forrest@0
|
40 |
y (xpm file of probability landscapes?)
|
forrest@0
|
41 |
0.000000 (threshold for detection (xlow))
|
forrest@0
|
42 |
n (wrap?)
|
forrest@0
|
43 |
n (gradient?)
|
forrest@0
|
44 |
0.000000 (threshold for detection (xlow))
|
forrest@0
|
45 |
n (wrap?)
|
forrest@0
|
46 |
n (gradient?)
|
forrest@0
|
47 |
0.000000 (threshold for detection (xlow))
|
forrest@0
|
48 |
n (wrap?)
|
forrest@0
|
49 |
n (gradient?)
|